{ name: PlayerPuppet, functions: { IsPlayer;, IsReplacer;, IsVRReplacer;, IsJohnnyReplacer;, IsReplicable;, GetReplicatedStateClass;, IsCoverModifierAdded;, IsWorkspotDamageReductionAdded;, IsWorkspotVisibilityReductionActive;, GetOverlappedSecurityZones;, GetPS, OnRequestComponents, FindVehicleCameraManager;, OnTakeControl, OnReleaseControl, OnGameAttached, GracePeriodAfterSpawn;, OnMakePlayerVisibleAfterSpawn, OnWeaponEquipEvent, EvaluateApplyingReplacerGameplayRestrictions;, ResolveCachedGameplayRestrictions;, AddGameplayRestriction;IBlackboardTweakDBID, RemoveGameplayRestriction;IBlackboardTweakDBID, CacheGameplayRestriction;TweakDBID, PlayerAttachedCallback;GameObject, PlayerDetachedCallback;GameObject, OnAttach, OnDetach, ShouldRegisterToHUD;, OnAction, CanCycleLootData;, KeybaordAndMouseControlsActive;, DeductGameInputActionType;, HasPrimaryOrSecondaryEquipment;, ActivateIconicCyberware;, ProcessCallVehicleAction;gameinputActionType, IsCallingVehicleRestricted;, GetUnlockedVehiclesSize;, SendSummonVehicleQuickSlotsManagerRequest;, CheckVehicleSystemGarageState;, CheckRadialContextRequest;, OnActionMultiplayer;ListenerActionListenerActionConsumer, GetCPOQuickSlotID;ListenerAction, UpdatePlayerSettings;, GetQuickSlotsManager;, GetInspectionComponent;, GetFPPCameraComponent;, GetBufferModifier;, SetBufferModifier;Int32, GetPlayerStateMachineBlackboard;, GetPlayerPerkDataBlackboard;, GetHackingDataBlackboard;, GetDamageThresholdParams;, RegisterUIBlackboardListener;, SetupInPlayerDevelopmentSystem;, UpdateVisibilityModifier;, OnBeingNoticed, SetEntityNoticedPlayerBBValue;Bool, OnClearBeingNoticedBB, OnBeingTargetByLaserSight, OnBeingTarget, OnInteractionStateChange, OnUpdateVisibilityModifierEvent, OnUpdateAutoRevealStatEvent, HasAutoReveal;, OnUIContextChange, OnUIRadialContextChange, OnUIContactListContextChanged, OnUIVendorContextChange, OnExperienceGained, OnLevelUp, OnRequestStats, OnBuyAttribute, OnItemAddedToSlot, OnPartAddedToSlotEvent, OnClearItemAppearanceEvent, OnResetItemAppearanceEvent, OnItemRemovedFromSlot, OnPartRemovedFromSlotEvent, OnItemChangedEvent, OnPartRemovedEvent, OnItemAddedToInventory, UpdateInventoryWeight;Float, OnItemBeingRemovedFromInventory, OnInventoryEmpty, EvaluateEncumbrance;, CalculateEncumbrance;, OnEvaluateEncumbranceEvent, SendCheckRemovedItemWithSlotActiveItemRequest;ItemID, OnTakedownOrder, OnSpiderbotOrderTargetEvent, OnHitBlockedOrDeflected;gameHitEvent, OnHitAnimation;gameHitEvent, AddOnHitRumble;gameHitEvent, PushHitDataToGraph;gameHitEvent, SendCameraShakeDataToGraph;gameHitEventFloat, OnHitUI;gameHitEvent, OnHitSounds;gameHitEvent, OnDamageInflicted, GetLastDamageInflictedTime;, OnInteraction, OnTogglePlayerFlashlightEvent, OnMagFieldHitEvent, OnKatanaMagFieldHitDelayEvent;KatanaMagFieldHitDelayEvent, OnResetMagFieldHitsEvent;ResetMagFieldHitsEvent, OnResetTickEvent, SendMagFieldAnimFeature;, InitializeTweakDBRecords;, DefineModifierGroups;, RegisterStatListeners;PlayerPuppet, UnregisterStatListeners;PlayerPuppet, OnCleanUpTimeDilationEvent, OnHealthUpdateEvent, UpdateHealthStateSFX;HealthUpdateEvent, UpdateHealthStateVFX;HealthUpdateEvent, SetZoomBlackboardValues;Bool, GetZoomBlackboardValues;, OnRewardEvent, OnManagePersonalLinkChangeEvent, GetPhoneCallFactName;CNameCName, TriggerInspect;StringFloatFloatFloat, SetInvisible;Bool, OnHeavyFootstepEvent, PlayFootstepCameraShakeBasedOnProximity;HeavyFootstepEvent, UpdateVisibility;, UpdateSecondaryVisibilityOffset;Bool, EnableCombatVisibilityDistances;Bool, OnLocomotionStateChanged, OnCombatStateChanged, OnNumberOfCombatantsChanged, OnPlayerCoverStatusChangedEvent, OnStatusEffectApplied, DisableFootstepAudio;Bool, DisableCameraBobbing;Bool, OnAdditiveCameraMovementsSettingChanged;, ProcessBreathingEffectApplication;StatusEffectEvent, ProcessTieredDrunkEffect;StatusEffectEvent, ProcessTieredDruggedEffect;StatusEffectEvent, OnStatusEffectRemoved, OnAttitudeChanged, OnAdHocAnimationRequest, OnSceneForceWeaponAimEvent, OnSceneForceWeaponSafeEvent, OnEnableBraindanceActions, OnDisableBraindanceActions, OnForceBraindanceCameraToggle, OnPauseBraindance, OnModifyOverlappedSecurityArease, AddOverrlappedSecurityZone;PersistentID, RemoveOverrlappedSecurityZone;PersistentID, SendSceneOverridesAnimFeature;IBlackboard, OnWorkspotStartedEvent, OnWorkspotFinishedEvent, GetPlayerCurrentWorkspotTags;, PlayerContainsWorkspotTag;CName, IsCooldownForActionActive;TweakDBID, RegisterToFacts;, OnFactChangedEvent, OnSysDebuggerEvent, AllowOuterwearClothing;, DisallowOuterwearClothing;, InitializeFocusModeTagging;, UnInitializeFocusModeTagging;, OnRequestEquipHeavyWeapon, OnFillAnimWrapperInfoBasedOnEquippedItem, OnIncapacitated;, RefreshCPOVisionAppearance;, OnResurrected;, IsIncapacitated;, RegisterCPOMissionDataCallback;, UnregisterCPOMissionDataCallback;, OnCPOMissionDataTransferred, OnCPOMissionDataTransferredServer;CPOMissionDataTransferred, OnCPOMissionDataTransferredClient;CPOMissionDataTransferred, OnCPOMissionDataTransferredChoiceTokenClient;CPOMissionDataTransferred, OnCPOChoiceTokenDrawTextEvent, CPOMissionDataOnPlayerDetach;, OnCPOMissionPlayerVotedEvent, OnPlayerDamageFromDataEvent, OnCPOMissionDataUpdateEvent, GetCompatibleCPOMissionDeviceName;, OnCPOMissionDataChanged, SetHasCPOMissionData;BoolCNameCNameBool, OnCPOGiveChoiceTokenEvent, ProcessDamageEvents;BoolCName, OnDeath, ForceCloseRadialWheel;, Revive;Float, OnTargetNeutraliziedEvent, OnRewindableSectionEvent, IsInCombat;, IsNaked;, IsMoving;, IsMovingHorizontally;, IsMovingVertically;, OnZoneChange, SetWarningMessage;String, StartProcessingVForVendettaAchievement;GameObject, CreateVendettaTimeDelayEvent;, OnFinishedVendettaTimeEvent, CheckVForVendettaAchievement;TargetNeutraliziedEvent, OnProcessVendettaAchievementEvent, OnRemoveConsumableDelayedEvent, GetNetworkLinkSlotName;, IsNetworkLinkDynamic;, RegisterRemoteMappin;, UnregisterRemoteMappin;, OnRegisterFastTravelPoints, ShouldShowScanner;, OnWoundedInstigated, OnDismembermentInstigated, GetPrimaryTargetingComponent;, ApplyNPCLevelAndProgressionBuild;GameObjectCName, OnMeleeHitEvent, OnMeleeHitSloMo, FindBuildSpacing;StringString, GotKeycardNotification;, OnHackPlayerEvent, OnCarHitPlayer, OnDistrictChanged, GetGunshotRange;, GetExplosionRange;, GetMinigamePrograms;, OnUpdateMiniGameProgramsEvent, UpdateMinigamePrograms;MinigameProgramDataBool, RestoreMinigamePrograms;, GetMinigameBlackboard;, InitInterestingFacts;, ApplyAimAssistSettings;String, RegisterInterestingFactsListeners;, UnregisterInterestingFactsListeners;, SetBlackboardIntVariable;BlackboardID_IntInt32, InvalidateZone;, OnZoneFactChanged;Int32, SetSecurityAreaTypeE3HACK;ESecurityAreaType, OnEnterUndefinedZone;, OnEnterPublicZone;, OnExitPublicZone;, OnEnterSafeZone;, OnExitSafeZone;, OnEnterRestrictedZone;, OnEnterDangerousZone;, GetCurrentZoneType;Int32, GetCurrentSecurityZoneType;GameObject, OnInvalidateVisionModeController, }, properties: { quickSlotsManager, inspectionComponent, Phone, fppCameraComponent, primaryTargetingComponent, DEBUG_Visualizer, Debug_DamageInputRec, highDamageThreshold, medDamageThreshold, lowDamageThreshold, meleeHighDamageThreshold, meleeMedDamageThreshold, meleeLowDamageThreshold, explosionHighDamageThreshold, explosionMedDamageThreshold, explosionLowDamageThreshold, effectTimeStamp, curInventoryWeight, healthVfxBlackboard, laserTargettingVfxBlackboard, itemLogBlackboard, lastScanTarget, meleeSelectInputProcessed, waitingForDelayEvent, randomizedTime, isResetting, delayEventID, resetTickID, katanaAnimProgression, coverModifierActive, workspotDamageReductionActive, workspotVisibilityReductionActive, currentPlayerWorkspotTags, incapacitated, remoteMappinId, CPOMissionDataState, CPOMissionDataBbId, armorStatListener, healthStatListener, oxygenStatListener, aimAssistListener, autoRevealListener, isTalkingOnPhone, DataDamageUpdateID, playerAttachedCallbackID, playerDetachedCallbackID, combatStateListener, LocomotionStateListener, numberOfCombatantsListenerID, numberOfCombatants, zoneChangeListener, coverVisibilityPerkBlocked, behindCover, inCombat, hasBeenDetected, inCrouch, gunshotRange, explosionRange, nextBufferModifier, attackingNetrunnerID, NPCDeathInstigator, bestTargettingWeapon, bestTargettingDot, targettingEnemies, coverRecordID, damageReductionRecordID, visReductionRecordID, lastDmgInflicted, lowHealthNextRumbleTime, securityAreaTypeE3HACK, overlappedSecurityZones, interestingFacts, interestingFactsListenersIds, interestingFactsListenersFunctions, visionModeController, cachedGameplayRestrictions, delayEndGracePeriodAfterSpawnEventID, bossThatTargetsPlayer, choiceTokenTextLayerId, choiceTokenTextDrawn, } }