// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Easy2SfxImporterEditor
#pragma once
#include "D:/UnrealGame/Easy2SfxPlugin/5.7/Intermediate/Build/Win64/x64/Easy2SfxPluginEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef EASY2SFXIMPORTEREDITOR_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME Easy2SfxPlugin
#define UE_TARGET_NAME Easy2SfxPluginEditor
#define UE_MODULE_NAME "Easy2SfxImporterEditor"
#define UE_PLUGIN_NAME "Easy2SfxImporter"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define EDITORSTYLE_API DLLIMPORT
#define EDITORWIDGETS_API DLLIMPORT
#define EASY2SFXIMPORTEREDITOR_API DLLEXPORT
