# Session summary — 29 Mar 2026

This note records **actions and outcomes** from the Cursor session (Unreal plugin, positioning, and where things live). Do not commit secrets — keep tokens only in local `.env`.

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## 1. Unreal Engine plugin — Easy2Sfx session import

**Goal:** Editor plugin placed under the Unreal project `Plugins` folder that imports session audio **while the editor is open**, into **`Content/Easy2Sfx/<session folder name>/`**, keeping file base names. WAV conversion is optional via FFmpeg or Unreal-supported formats (see `README.md` in this folder).

**What was added:**

| Item | Purpose |
|------|--------|
| `Easy2SfxImporter.uplugin` | Plugin descriptor |
| `Source/Easy2SfxImporter/` | Minimal runtime module |
| `Source/Easy2SfxImporterEditor/` | Editor menu + bulk import via `UAssetImportTask` |
| `README.md` | Install, usage, FFmpeg/WAV notes, troubleshooting |

**Editor UX:** **Tools → Import Easy2Sfx session folder...** — pick a **folder** on disk; the **last path segment** is the session name; audio files are collected recursively and imported to `/Game/Easy2Sfx/<SessionName>/`.

**Install (short):** Copy this whole `Easy2SfxUnrealPlugin` folder into the Unreal project’s `Plugins/`, regenerate project files, build the Editor target, enable **Easy2Sfx Importer** under **Edit → Plugins**.

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## 2. Product messaging (reference, not a repo file change)

**Issue:** Generic replies that sound like “browse our site for sound effects” misrepresent the product.

**Accurate line:** Easy2SFX **generates** custom SFX with AI; it is **not** a stock SFX library marketplace. Use that framing in support, FAQ, and marketing where relevant.

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## 3. Where “agent” data lives (reference)

### Cursor (IDE)

- **Chat / agent transcripts (per project):**  
  `C:\Users\<YourUser>\.cursor\projects\<project-id>\agent-transcripts\` (`.jsonl` files).
- **Rules for this repo:**  
  `Easy2SfxPro\.cursor\rules\` (e.g. `easy2sfxpro.mdc`), and `.cursor\skills\` for skills.

### Discord — Easy2SFX AI Assistant

- **Bot code:** `scripts\discord\ai_reply_bot.py` (system prompt + reply behavior).
- **Config & secrets:** project root `.env` — e.g. `DISCORD_BOT_TOKEN`, `DISCORD_AI_GUILD_IDS`, `DISCORD_AI_CHANNEL_IDS`; uses `OPENAI_API_KEY` for the model.
- **Setup notes:** `scripts\discord\DISCORD-SETUP-SESSION.md`.
- **Behavior:** The bot is **stateless** in-repo unless you add storage; it runs only while `ai_reply_bot.py` is executing.

**Discord application settings** (token, OAuth): [Discord Developer Portal](https://discord.com/developers/applications).

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## 4. Security reminder

- Do **not** commit `.env` or paste bot tokens into documentation or public chats.
- If a token was exposed, **rotate** it in the Developer Portal and update `.env` locally.

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*End of summary.*
